![]() ![]() Plugins can share the functionality with each-other: so that WAD3 texture format used by Half-Life can be easily "plugged" into Quake and used along with its "native" WAD2 format, certainly with compilers that also support it. Plugins can be very versatile: from new brush primitives, texture and model formats to new game configurations with their own import and export formats. Extensibility: the editor supports plugins to extend its abilities.We do our best to provide the same level of comfort to Linux users, revealing them finally a convenient level editor! Cross-Platform Editing: the editor is being developed on a cross-platform Qt framework and is available both for Windows and Linux users.The list of new abilities is far from being complete, therefore don't hesitate to look through the habitual menus and dialogs thoroughly! Here is a list of the most important editor's features. Jackhammer currently supports the following games/engines: We are interested in a vast testing of the editor and grateful in advance for your comments and suggestions! In addition, you can provide Jackhammer with financial support, donating funds for the further development. Please don't forget that alpha is the first, quite a raw version, and may contain some issues. Despite not all the functions being implemented, not all the planned games being supported and only a small extent of the new ideas being realized, today you are able to download, install and evaluate Jackhammer in action. We present you the latest public alpha - version 1.0.155. But not only the classics! The editor shall become a key development tool for the Volatile3D II engine, that is why its second name is Volatile Development Kit. Jackhammer does aspire to be the universal level design tool for classic games. However the existing editors suffer from fundamental disadvantages their users are well familiar with. Despite Quake and Half-Life having been released a long time ago, the large community have arisen around, still developing mods and games on their bases. The aim is to develop a convenient cross-platform tool capable of incorporating the best features of existing editors, such as Valve Hammer Editor, Q3Radiant and others. Jackhammer is a brand new level editor for games with a quake-style BSP architecture. Just set things up, make a map and play it under your lovely operating system! What is Jackhammer? Linux version of Jackhammer is fully compatible with the official Linux version of Steam Half-Life. And finally there is a release of both Windows and Linux versions. I am proud to present Jackhammer, my project that is being developed since August 2013. ![]()
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